Which reminds me of something I have been thinking for a while now, while waching Retcon Raider’s playthrough of BB5. Is there currently a mechanical reason for existance of craft’s range? I know it is leftover from times when we have to refuel our craft, but as of now, I can’t say I quite see the reason for its existance. If we reached something by scan, that means we can also go there. Being able to directly target location we desire doesn’t seem like it would change much, if anything.
On the flip site, covering large distances and having to manually chain multiple “jumps” looks fiddly to me. If anything, we should be able to target point we want to go to, and the optimal route should be planned and executed automatically.