Credit where it’s due. But to be honest, my main concern was less the bugs, and more the bad ideas and direction. I guess you’ve seen the clips of various game-breaking builds? This one is my favourite:
It should’ve been obvious from the drawing board that such a combination of weapons and traits is possible, and nothing in the game can stand up to that kind of DPS.
Other design choices, like having no progression for weapons and armour through research (all gear being more or less equal), and focusing completely on faction specific gear, are weird after such a long development cycle.
I have the concern the game is going to get worse with development, which I think might be a driving motivation for the fear and backlash.