You are giving me reasons why free-aims is more effective then snap-shot without addressing issues I have raised.
That very topic was among first concerns I raised on this forum.
If I remember correctly very early on devs mentioned they they toyed with making free-aim sniper’s perk.
To me the biggest deterrent to restricting free-aim is UFO: free-aim was a special thing there. While I understand it is optimal to use it for majority of the shots, I wouldn’t forget about it’s niche use: shoot whatever you want, wherever you want, be it direction you suspect enemy is at, a box, explosive (hopefully!) etc.