When crafting a new item, you should be able to pause it so you can start and finish another item that you need to prioritise.
It sucked big time having spent several days to build a Scarab, only to be forced to cancel it with just a few days left so I could instead craft a weapon I needed badly for one of my soldiers.
Recruit Soldier button needs info:
So I’m at a haven and want to recruit a new soldier. The button is for some reason greyed out, but I dont know why. I have the tech, materials and food for the cost, but there is no info if I am missing something else. So, unless this is a bug, please add information to pop up to show me what I am missing if I cant recruit said soldier.
Changing order of soldiers:
Looking at the soldier list, it would be nice if I could hold and drag soldiers to arrange them how I want them lined up.
Hovering the mouse over enemy icon should show percent to hit them:
In the bottom-middle screen, where the enemy icons are shown, it would be lovely if we could see the chance to hit them if we would fire at them. This would make it quicker to find a suitable target if there is more than one target to aim for.
Pressing F and aiming for a target should show probability to hit:
I’ve played several engagements now, and I still dont know how to see the probability to hit a target.
Maybe its a game feature you decided to go for, but if you want my suggestion then its to show us in percent the likelihood to hit a target. Same goes for when you are manually aiming down the scope.