It can ruin the gameplay too. I am not against NEW feats. build upon the old. Sid (Meier) had some 30% new - 30% similar - 30% new formula, but as time goes on new feats were more ruining the game (CIv series) and making it less looking like part of same game. In the end Civ3 had more civs, wonders and better conquests then Civ5.
I do find it as artificial hardening of the game, even it can be seen as challenging at times (which is good)
I really dont know is current warping situations bug or feature, content holder until next BB or “final end game solution”?
Sidenote: @UnstableVoltage has left instructions have to report bugs which is nice and requires detailed answers. Nice guide Lords gift! (Bozidar is the name of the bugfixing team leader).
That would be nice touch of something XCom style to do. But “our gunfire” does not make enemies near to come to battle by playing their turns in movement and shooting, but warps them nearby.
That is a big, big difference in gameplay. Thus we should warp too >:)
I do consider warping with the queen as normal part of the battle. But those “bad random spawns” I do list as serious bugs. Alien start positions (beside a queen and its minions) should be scripted as start position, AI is in the way they play, not in the way they spawn.
With such spawning ability we could beat as many queens as desired.