So it’s been a few hours and I’ve been thinking about this problem the whole time. Then I thought of a possible solution and realized that I could throw it out there and the devs might never see it or care, but if I don’t throw it out there they definitely won’t see it or care…so let me take you on a quick little journey through my thought process just to clear up any questions about why I think my solution might actually be reasonable.
Why was acid buffed to such incredible lengths that it makes the game almost unplayable at times? DoT was too weak? To an extent, yes, that is ONE answer…but it’s because the devs put in the time to make acid a thing and they want it to actually BE a thing and not just something that’s there. But why was acid buffed so hard over everything else? Fire is kind of weak, only useable in niche plays. Poison is ok, but takes a little bit to make work, isn’t particularly better than most other options, and is therefore used in niche situations and plays. Virus…well…is unique I suppose since it affects willpower and has synergy with priests and anti-siren maneuvers…and it’s so easy to pick up. Acid, however, has had no real place. Sure it’s the only one that really destroys armor…but so does a regular grenade, or assault rifle, or…well…the list goes on. So now we have our problem…acid was neither scary nor particularly useful which made it underpowered.
Still with me?
The real problem to solve is therefore: How to make acid fit in at least niche situations when used by players, be a scary thing when used against players, be different from other types of DoT, but still have at least some semblance of balance.
My Solution and reasoning: acid stripping your armor practically immediately is annoying, but armor itself plays less and less of a role as time goes on anyways so it’s not a huge deal…for the humans. Acid against pandorans is now ok in usefulness, but still isn’t used to actually deal killing blows, just to remove armor and get some nice damage in. So what if acid just didn’t do damage anymore?
Follow me on this before you go crazy in outrage…
Every body part on everyone and everything has certain stats and abilities connected to it. Ignoring the abilities part, the stats are willpower and…HEALTH. Instead of just dumping all that damage onto someone’s health pool let’s look at it as if it were just pumped into body parts. Turn 1 is armor loss, turn 2 suddenly everything hurts and a few body parts are disabled, turn 3 you now have bleed as well as acid and while your body is melting into a bloody mess you have less max health, willpower, move speed, etc and the bleed will now chip away at what little health you have left. Seems pretty scary to me…especially if we buff all the initial acid damage by 5-10 and make it only reduce by 5 each turn. Now it’s a completely different DoT from the others, scary as all get out to get hit by, but can still be countered with medkits and healing.
BUT WAIT, THERE’S MORE!
Pandorans also have various stats and abilities linked to their body parts, and if you start tallying up all the health each limb loss subtracts from their max health pool you will notice that often it can equal more health than they have. Easy early example is hatching sentinels: which has both body parts equal their total health. What if there were acid using my solution on one of those parts? The part dies, and it lose a max health equal to it’s total health…and therefore dies. What about something like a scylla? Get current solution or past solution on 1 or 2 parts and in a turn or 2 shoot it til it dies. My solution: no difference…except that the body parts themselves would be melting faster, meaning it would have less max health to burn through sooner, meaning it takes less shots to kill, meaning…yes…in niche situations acid is useful…
Long winded, I know…but I wanted to make sure I was fully understood how my idea could still work, still be scary to be against, still be useful (at least in the right situations), but now be at the point (like it is now) where it makes so many people just not want to even play.