Hi guys. I was just watching a streamer who is popular for playing games such as Phoenix Point, X-Com and Long War and he stopped playing the game when it became clear that once you have more than one troop transport, you’ll just be able to pick from Phoenix Point’s entire stock of items before each mission, since they’re not bound to bases nor transport vehicles.
This mechanic was present in a game Mr. Gollop designed 25 years ago, and it’s a bit of a shocker that isn’t here; it gives up an entire space of gameplay and interesting decisions, besides being very boring and time-consuming.
That issue aside, there is much I like about the game. Congratulations on the release and I hope this omission can get included in a patch going forward!
Best regards,
Marco