The game is currently unplayable due to crashing on the Tactical Screen.
Screen goes black, sound continues and can hear the response as the pointer moves over objects, then sound cuts out.
It then either hangs or drops back to desktop with no crash screen.
Crash occurs in the following situations at seeming random times but usually after the first turn.
Player movement
Player attacking
Player scrolling
Player rotating the screen in both Fixed and Free mode
Player zooming during attack
Has not occurred in the following situations:
accessing backpack
Combing through the logs found the following persistent error:
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: attempt to lock null buffer
Tried the following:
Updated Drivers
Restarted PC
Reduced graphics to minimal
Forced DirectX reinstall
Reinstalled Game
Reinstalled Unity assets
Problem still persists.
My system is more than adequate to handle the game:
Win 10
Core i7-6800k
16Mb RAM
GeForce GTX 1070
Just had this issue as well, was setting up an overwatch and it froze, I clicked and could hear the soldiers response as if the overwatch was setup but the game remains frozen as if I am just looking at an image.
This was in one of the new rescue soldiers missions
Ok third time I tried to play the mission and it crashed my PC =S not sure I can progress at this point
Ok, update.
Thanks go to the team at Liftoff for this fix, still no word from Snapshot Games. I mean not even an acknowledgment that there is an issue, really really disappointed with this developer.
Anyway, check to see if you are running something like Citrix Workstation. I require Citrix for work, but it can interfere with the d3d apparently.
This link shows how to get around the issue. I have not had a lock up since and have actually been able to play the game.