Those are not for horisontal movement, just for vertical movement and they work really fine in this role.
Sorry if I wasn’t clear, I’m using them for vertical movement not for horizontal. I can’t seem to move vertically twice.
Sometimes I want to jump onto a structure but, horizontally, I’m too far away. So I’ll spend APs to get closer to the structure, horizontally. Then try to go vertical with the legs and often it turns out I’m not allowed to jump on said structure. It’s takes a while to figure out through trial and error what you can or cannot jump onto. It’s fiddly.
Garbage? One of the most powerful guns in the game. You just need to get closer to the enemy - not sit away like with Goliath lobbing grenades all over the map.
Not sure I understand the logic. Shotgun and getting closer I get. The Hel cannon and getting closer, I sort of get. A ranged mini-gun…not so much. I understand if I move closer it will be better but that’s true for all guns. What I’m saying is that you shouldn’t have to treat it like a shotgun in order to use it adequately. It’s a ranged ballistic weapon and should have somewhat decent damage over longer ranges. The same gun on the Armadillo for instance makes no sense to me either. It’s a vehicle stabilized weapon, there’s no reason it should be as inaccurate as it is.