Simple save game feature for easier bug reproduction

Hi,

is some sort of save feature considered in next builds available for backers (if there will be more)?

I think it would make it much easier for everyone to reproduce encountered bugs, especially the ones, that are occasional (just had one with 2 tiles that were in movement range, but none of the soldiers were able to go there, issue not reproduced in next game).
Simple 2 autosave slots should be enough - this will allow to send the last autosave along with bug report and limit the amount of steps needed to reproduce (plus I have encountered like 2 strange physics/ragdoll behavior, which are hard to catch with F12 - having autosave + list of steps (and random seed disabled) = easy reproduction on different system ;)).

So far played a while first scenario and I enjoyed it :D. Good luck with the game :).

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