So I ran into this problem in BB3 as well. I have spread out and explored all of north America and all of south America. I have setup a radar station on all the farthest points of the known map… but that is it! There are no havens seen from the remotest radars, so that is end of game.
It might be worth having some non-random havens in the choke points, between land masses, so the player can continue to explore. If this were a full campaign in the end game, it would restrict the player to only 1/3 of the globe.
Some ideas around it would be:
- To have pre-built havens at the land choke points.
- There is always a mass of havens in the middle of the USA (which is weird, a WW3 event would leave very little liveable there and the remoter places full) Maybe having the mass of havens around the land choke points would allow the exploration to continue.
- A one off suicide mission with a manticore. You can fly double distance in a direction but then run out of fuel. This would require having a second manticore which might be an issue. Any Havens you fly within range of get spotted.
- An exploration team. You send of a team with a Vehicle in a direction and they will report back with havens found at a much later date.