Player mind control abilities don't show the true cost


As the title say, the mind control of anu priest that the player class can controle ever say on the tooltip that it cost 2 WP per turn to maintain.

But it’s mostly false. Some ennemy, like sirens, cost 4 - 6 WP to maintain in control, a scyla up to 10. Some AI humans seem to have so random value that i don’t even know if i want them anymore on my side anymore XD.

The issue is, we can’t know before we mind control someone and the cost of the initial mind can vary greatly (from 0 to 10 ! !! ) plus the “by turn cost” can also vary, from 2 to 10. Meaning that depending of what you target, you never know for how long it will go before you launch your spell.