Hey Dev’s,
Bought this hoping for a better Xcom experience and so far I am not impressed. The game feels bland and grindy. I don’t feel any sort of accomplishment either as the game progresses. Missions become tougher and it feels like the characters do not scale appropriately in power / skill / research to keep up.
One of my main concerns is that you don’t have a tech tree per se in the Phoenix Project. One of the best / most fun components of the X-Com franchise is mastering new tech and feeling like you finally level the playing field with the aliens. I never feel like that in this game.
The faction System - I hate it. I dont like them, any of them. and I dont want to suck up to them in order to get the moderate tech improvements they do have. Why does the Phoenix project not have a tech line they can use?
Scarab - Why can we not reload the scarab? If you are going to make it take up massive space, it should be good for more than a few shots per mission.
Lack of clarity about so many concepts in the game such as:
- If I don[t expand fast and discover bases, do they automatically get destroyed before I even have the opportunity to find them?
- why do some alien Lairs in the mist load without an objective to destroy even though it says there should be one?
These are just a few of the major glaring issues I am finding with the game. So far This feels like a lifeless version of Xcom and frankly I was hoping for a lot more than what has been offered so far.