In almost every game, standing at a higher elevation than your target provides some kind of advantage, and/or units firing at someone who has the height advantage suffer a penalty. Is this the case in PP?
I have the impression that it’s not. I’d expect that there’d be a bonus to accuracy and range, and a penalty when shooting at someone higher up, but I don’t see it.
Actually, going to a higher position appears to be a negative, because you give the enemy the opportunity to blow up the floor under the unit and make it fall down and take extra damage.
Also, the rails on the edges of buildings very often mess with your LoS when firing, especially for heavy weapons, while providing almost no cover.
It’s another thing that seems to punish tactical movement. I hope the game will be balanced so that moving a sniper to an elevated position really provides an advantage.