I feel like it would take away from the foundation. Leave this feature for a sequel. There’s so many games I’ve played with multiplayer that I’ve never done multiplayer on and I feel this is just a shiny object.
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Did not play the others. But putting these 2 games along with “deep story” kind of strikes me like extremely weird. Story in these games is boring and shallow.
I really think that a game has to chose a focus at the start of developement. A game can’t be everything at the same time. But whatever the focus of the game is, everything will be designed accordingly. You won’t approach the developement of a single player game the same way as a multiplayer one. It’s something obvious to me.
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