Greetings from Belgium!
Been a long standing player of the x-com franchise, until the newest iterations (namely x-com/x-com 2).
Still and yet, I see no viable multiplayer to be spoken off, far from me the idea to suggest its implementation to Pheonix Point, I come here to reach out to anyone feeling like I do.
Let me first state that I did my homework, close to nobody looks forward multiplayer in x-com, at least not what got presented to the player so far, this is why I bring this topic up.
The idea isn’t great or innovative, actually far from it: “https://www.indiedb.com/games/ufo-the-two-sides”.
TLDR: This project was intended to create a true multiplayer experience with Geoscape implementation+tactical combat, human vs alien, and it made it there (aside from quite a few balance issues, the core game design was there). This project got cancelled because it was breaking ToS (using the same assets as the original game and more).
My question is as follow: Who didn’t want to fight their friends or climb a ladder system through full playthrough (adapted to be 1h00-2h00 long games [think of Civilization])?
I’m pretty sure at least 70-80% of the community would be on track for such game, sadly it doesn’t exist, you might say: “Design challenges!” well I say: “How do you think ufo tts worked?”.
In any case, I wanted to reach out to anyone developing Pheonix Point, should they read the forums. Maybe one future game could hold such promise and feature for players like myself. As a game dev I understand the challenge for such task (which sadly can’t be achieved on my few hours of free time), I imagine a much younger fella to be able to however.