I am reasonably certain Stealth is not working right, or at all

Thank you for this, it’s really interesting.

You have probably read this http://wiki.phoenixpoint.com/Combat#Detection

Tbh, I was not happy with this chapter prior to reading your post and I’m less happy with it now :slightly_smiling_face:

Long, long time ago @pantolomin had a look at the code and shared some info on how detection worked:

Huge bug in how "hearing" is handled,

but my guess is that it has changed several times since then.

Rereading it now I see that regular hearing range is 5 tiles.

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