Bug - No ambush missions

I am finishing a legendary campaign with all DLCs.
I explored already all the points of interest in game and NEVER had an ambush.
Some months ago i did a Festering Skies campaign until destroy Behemoth… it happened the same. All world was explored and had no ambush. My guess is that with Festering Skies DLC the ambush mission disappeared.

Link to Canny: No ambush missions | Voters | Phoenix Point

Not disappeared, but definitely almost non-existent. I think the higher levels can do with more ambushes.

Just for your interest…

First play through, I never saw an ambush mission. Later play throughs I had a few.

I own only Year One Edition, so no Festering Skies, which was released either the week after or week before I started playing.

I think whole ambush mechanics needs to be remade or removed. It doesn’t fit gameplay flow, and if the goal was to counter global inventory sharing, this should have been tackled directly.

Optimal player solution to ambushes is to reload. This frees up immense amount of resources compared to ensuring that every exploration aircraft has a combat-worthy team at all times. And even if you have said combat-worthy team, the fact that ambush was generated replacing an exploration/salvage node on the map is already a strategic loss.

Or given how rare they are, just to accept losing 1-2 naked scout recruits throughout the campaign.

A solo vehicle can easily escape an ambush. Just run and hide.

Isn’t that an optimal player solution to everything that went wrong?

You can have a perfect turn sequence in combat where reloading is of no benefit (and it’s not even that hard with late game builds).

You can’t out-benefit reloading an ambush - it’s a loss (of exploration/scavenge node rewards) even if you survive it. Second loss is that you’ve already paid resource cost for having combat-viable teams for exploration rather than a naked recruit.