The Deceptor machine gun is awful

Could be, the devs are investigating the Dante at the moment. Hopefully if it turns out to be something to do with direct fire damage in general it will be taken care of. It takes times but eventually those bugs get squashed - have you noticed that the over-shredding bug is gone?

Dante can be used effectively at +10 tiles (it’s ER is 12). More than an insta-killer or extreme damage dealer, it’s primarily intended as an area denial weapon. When aiming, look at the health bar of the target: if any portion of it is white, it will be hit, if not, not. (Right now if it will be
hit there is a good chance it will die, or have all of its limbs disabled.) I wish the aiming worked like Rage Burst does now, so you aim at a target, not at a space.

The thing is, something like Dante and the tactical opportunities it offers usually don’t make a lot of sense if you can just bombard the enemies from across the map :slightly_smiling_face:

Here is mine :wink::