Nice to know I am not alone, @JMPicard !
About the quality of the online “post”: let’s say I’d not want that anywhere close to my CV, for fear it may corrupt it
At leat it should be correct, however, and it helped me make sense of the devs comment about their strange probability distribution with a peak on the yellow circle.
Here I am partially replying to this post by @Duskmare (BTW: no offense taken). Basically, I suspect that:
- The devs are first sampling the distance from the center of the circle (or something equivalent) and then a “rotation” angle on the circle
- Their comment about “very accurate and very inaccurate shots are equally likely” refers to how they sample just the distance.
It turns out that, if you sample in that way:
- If you want to obtain higher probabilities in the center of the circle, that gracefully decrease towards the border (I think many of us would expect this)…
- …You need to sample the distance from a strange probability distribution where both low and high values are very unlikely.
It sounds a bit crazy, I know, but unless one does this the probability to hit the center becomes abnormally high.
Of course, as @Duskmare says, at this point this is all speculation: I don’t know if the devs were actually referring to how they sample just the distance, and since I don’t have access to the pre-alpha I cannot even confirm my predictions empirically.
I guess a confirmation from the devs is the only way to settle it.
Nice discussion, anyway