PP is supposed to be a game about fighting Pandorans, but is it really? I spend most of my time raiding factions, with Pandorans being a rare distraction. At least in early to mid-game when I’m establishing my economy/bases/teams.
I see a Helios - I steal it. Sinking tons of resources and manufacture time into aircraft production is complete non-starter given how easy and consequence-free stealing them is. And I need 2 Helios per 8-man party.
I also do diplomatic sabotage missions as soon as available: +15 rep with issuer, -6 with target is net 9 positive. Why? I’ll reach aligned/allied faster by raiding everyone than a hypothetical player who never attacks factions.
Occasionally raids for resources too, if I have enough rep to burn.
This was all the same on release and I expected it to be rebalanced later… But it wasn’t.