Question about "Ready Slots" Design

Devs’ task is not to interfere with the “Light and Heavy” players, but to make the game comfortable/ Interesting for everyone. There are many tools for this:

  • Customized difficulty levels
  • Second wave options
  • Game starting options
  • Good Mods (= Moding Tools)

freedom & tactics

Removing freedom (with realistic logic) = setting the rules of the game.
Tactics = correct sequence of actions in limited conditions (in strict rules).
Excessive freedom gives rise to Anarchy. (which breaks previously created rules).

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