Devs’ task is not to interfere with the “Light and Heavy” players, but to make the game comfortable/ Interesting for everyone. There are many tools for this:
- Customized difficulty levels
- Second wave options
- Game starting options
- Good Mods (= Moding Tools)
freedom & tactics
Removing freedom (with realistic logic) = setting the rules of the game.
Tactics = correct sequence of actions in limited conditions (in strict rules).
Excessive freedom gives rise to Anarchy. (which breaks previously created rules).