Living weapon DLC feedback

Maybe the broken living weapons could have a “repair” special option, even costing ressources. Instead of just disappearing.
This is not a free feature. I totally assume the fact than we can destroy weapons that can be researched or produced. I would totally assume if there was a living weapon in the base game, that may be lost if destroyed. But you sell this in a different package (and other stuff) to bait (not negatively) the customers.

It’s not a big deal, assuming the others problems devs team have to face. But I wanted to share it :stuck_out_tongue:

Anyway, this is cool to have special stuff : empathy with our soldiers is needed, actually :wink:

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