A little delayed report from yesterday, in-game time 08 - 09.03.2047 and this time again with some pictures I took yesterday.
First the current situation on the geoscape, viewing the area where I focus my activities, close to my starting region:
The three arrows shows the LotA gathering sites and the corresponding resources (anything linked to the PP wiki).
- Blue = Living Crystal Quarry
- Yellow = Orichalcum Mine
- Purple = Protean Mutane Field
In all the campaigns that I’ve started since the LotA DLC is released I got at least one of each gathering site close together, this time also the corresponding Preocessing Sites in east Asia, central and west Africa. This helps to defend them and also concentrate my teams on this region.
As can be seen in the picture above I also have no problems with resources even when I didn’t do any raids, rarely trade and also respond rarely to haven defences in the last weeks since the Citadel is researched. The reason is pretty simple, I still have only 9 soldiers and also I didn’t do all the scavenging missions in the early game, at the first stage I just go on to explore, and now I do these one after another with my 2nd or reserve team.
Speaking about teams, I have rearranged them to put all soldiers in two teams and the needed aircraft’s to gather the LotA resources now have only a vehicle. For this I built a Thunderbird to put the 4 not so highly trained soldiers together with an also newly built Armadillo.
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The OP and main A-Team in their Helios:
All of them are fully maxed out, OP as hell (except maybe the Infiltrator / Priest) and equipped mainly with ancient weapons.One of the OP Heavies, text and pic copied from another thread:
- The new Vidar grenade launcher, 1 AP with the downside of being as weak as the starting Odin grenade (50 damage / 10 shred) and has only 1 shot.
- Boom Blast, the Vidar can launch grenades for 0 AP, reloads for free and 50% more range (30 instead of 20).
- Sneak Attack, now the damage is pretty good.
- Trooper makes the Heavy / Infiltrator proficient to use the Vidar.
Only limit is the Inventory and resources to refill the ammo …
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The newly build reserve or B-Team:
These are also in a good shape but not as highly trained as the A-Team. I decided to also go the OP route with them because I already come slowly to the end of this campaign and I don’t want to recruit any more soldiers.
As described above, this team currently does all the scavenging sites one after another and so gains SP for all of them. -
The “gathering” Teams:
Enough for their job and additionally the Helios with the Armadillo could be used to strengthen the A-Team if necessary (not really needed to be honest).
The endgame has also already been initiated in research, my goal is to reach the end with Synedrion, i.e. direction “Moon Mission Preparation”:
What else happened:
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I have build several food production facilities just because I can and for later when no scavenging site is left over to make the trades a bit less tedious. (I have done this after taking the above OP Heavy screenshot, but it is seen in the geoscape and research picture, currently +46 food per day).
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Some base and LotA site defences with my A-Team and they also destroy any Pandoran base that arises. These are routine tasks for them they do pretty quickly and for this save me at least time to do these tedious repetitions.
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Diplomacy still all on 100% and I think the faction wars will arise in the very near future.