On my current Cthulu play through, it’s nearing endgame - about 20% left on the pop metre. Rather than faction base defense missions happening less frequently, they’re happening more frequently than ever before! It’s bonkers - it’s literally all I’m doing.
What is happening is that I probably didn’t build enough research modules in my bases (although I think I have three or four), so it seems like time is running out, and I may not have enough left to complete necessary research. As a result, I’m having to attend every single base invasion and help out, even for enemy factions, or at least enemies of my ally in (Jericho, in this game). This led to me losing allied status with Jericho which I then had to do even more combat missions to win back.
For the last few hours of gameplay, I’ve felt a bit like a Pavlovian dog, constantly reacting to ‘A (faction) base is under attack’. It all feels a bit like putting the train tracks down in front of the train as it’s going along, which as a game device is fine, but in real life, the game starts to feel a bit grindy, and fatigue sets in.
To extend the time in the game world (and as a result extend the play time in the real world), I have to spend exponentially more time doing combat missions. It becomes a case of diminishing returns, as I have to invest another twenty minutes real-world time and energy to possibly extend the game by some smaller amount of minutes on the strategic map, to have a chance of victory, of which there is no guarantee. To clarify, I don’t mean there is no guarantee of victory (of course there isn’t), but there is a chance of victory not even being possible, past a point, which is never clearly identifiable.
What I’m getting at essentially, is that there comes a point where the player can no longer win, but they aren’t made aware. In the meantime, the player will put more effort into attempting to win than they might have done beforehand, as the situation worsens, only for the game to pull the rug and announce defeat, which had been a foregone conclusion for some time.
Effectively, the game is making me gamble with my own time and energy, and I’m not totally sure I’m into that.