# Why the new RF doesn't do it for me

**URL:** <https://forums.snapshotgames.com/t/why-the-new-rf-doesnt-do-it-for-me/8331>\
**Category:** Game Feedback\
**Created:** [December 31, 2019, 6:17am UTC](https://forums.snapshotgames.com/t/why-the-new-rf-doesnt-do-it-for-me/8331 "2019-12-31T06:17:10Z")\
**Posts on this page:** 1\
**Showing post:** 35

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**Author:** ![MichaelIgnotus](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/michaelignotus/32/1793_2.png) [@MichaelIgnotus](https://forums.snapshotgames.com/u/MichaelIgnotus)\
**Post date:** [January 2, 2020, 6:37pm UTC](https://forums.snapshotgames.com/t/why-the-new-rf-doesnt-do-it-for-me/8331/35 "2020-01-02T18:37:04Z")

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> [@Zzzz](#):
>
> Sigh so auto scaling uses weapons that don’t exist, weird.

This is clearly what they meant when they said: ‘The Pandorans evolve in response to your tactics’.

My problem with it is that it’s not a very interesting form of evolution. I’d much rather see Crabbies & Sirens turn up with bigger shields in response to my reliance on Snipers, as I detailed here: [[COMBAT FEEDBACK] from Ignotus](https://forums.snapshotgames.com/t/combat-feedback-from-ignotus/7975)

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