# Why the new RF doesn't do it for me

**URL:** <https://forums.snapshotgames.com/t/why-the-new-rf-doesnt-do-it-for-me/8331>\
**Category:** Game Feedback\
**Created:** [December 31, 2019, 6:17am UTC](https://forums.snapshotgames.com/t/why-the-new-rf-doesnt-do-it-for-me/8331 "2019-12-31T06:17:10Z")\
**Posts on this page:** 2\
**Page:** 3

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**Author:** ![Coyotekins](https://avatars.discourse-cdn.com/v4/letter/c/a3d4f5/32.png) [@Coyotekins](https://forums.snapshotgames.com/u/Coyotekins)\
**Post date:** [January 4, 2020, 7:31am UTC](https://forums.snapshotgames.com/t/why-the-new-rf-doesnt-do-it-for-me/8331/41 "2020-01-04T07:31:03Z")

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The new return fire makes turrets less useful.

☹

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**Author:** ![cb6dba](https://avatars.discourse-cdn.com/v4/letter/c/e5b9ba/32.png) [@cb6dba](https://forums.snapshotgames.com/u/cb6dba)\
**Post date:** [January 4, 2020, 8:07pm UTC](https://forums.snapshotgames.com/t/why-the-new-rf-doesnt-do-it-for-me/8331/42 "2020-01-04T20:07:57Z")

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Old RF was all fun and games until a Siren mind controls one of your soldiers with RF, you try to kill it/disable it’s head and it kicks of a shot by shot RF competition between everyone with RF.  
Squad, mind controlled solider and the RF enabled aliens all taking part in the RF fun.

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