# Vote on Difficulty of "Legend Without SuperHeroes"?

**URL:** <https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074>\
**Category:** Game Feedback\
**Created:** [December 25, 2019, 7:44am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074 "2019-12-25T07:44:21Z")\
**Posts on this page:** 17\
**Page:** 1

<div class="post-metadata">

**Author:** ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)\
**Post date:** [December 25, 2019, 7:44am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/1 "2019-12-25T07:44:21Z")

</div>

Who wants to play or watch Phoenix Point on the difficulty of “Legend Without SuperHeroes”?  
( PP-LWSH 🤔 )

_Poll ([view on site](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/1))_

> _ **What is “Legend Without SuperHeroes”?** _  
> This is a rebalance of the current difficulty - Legend, may be… 🤔  
> Vote for the first option you like. 😉

---

<div class="post-metadata">

**Author:** ![SpiteAndMalice](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/spiteandmalice/32/39_2.png) [@SpiteAndMalice](https://forums.snapshotgames.com/u/SpiteAndMalice)\
**Post date:** [December 25, 2019, 10:31am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/2 "2019-12-25T10:31:42Z")

</div>

> [@noStas](#):
>
> “Legend Without SuperHeroes”

Forgive my ignorance, but what is “Legend Without SuperHeroes”?

---

<div class="post-metadata">

**Author:** ![Tikigod](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/tikigod/32/2724_2.png) [@Tikigod](https://forums.snapshotgames.com/u/Tikigod)\
**Post date:** [December 25, 2019, 11:16am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/3 "2019-12-25T11:16:10Z")

</div>

> [@SpiteAndMalice](#):
>
> > [@noStas](#):
> >
> > “Legend Without SuperHeroes”
> 
> Forgive my ignorance, but what is “Legend Without SuperHeroes”?

What Spite said.

---

<div class="post-metadata">

**Author:** ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)\
**Post date:** [December 25, 2019, 11:36am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/4 "2019-12-25T11:36:49Z")

</div>

> [@SpiteAndMalice](#):
>
> what is “Legend Without SuperHeroes”?

This is a rebalance of the current difficulty - Legend, may be… 🤔  
Vote for the first option you like. 😉

---

<div class="post-metadata">

**Author:** ![Tikigod](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/tikigod/32/2724_2.png) [@Tikigod](https://forums.snapshotgames.com/u/Tikigod)\
**Post date:** [December 25, 2019, 11:39am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/5 "2019-12-25T11:39:49Z")

</div>

> [@noStas](#):
>
> > [@SpiteAndMalice](#):
> >
> > what is “Legend Without SuperHeroes”?
> 
> This is a rebalance of the current difficulty - Legend, may be… 🤔  
> Vote for the first option you like. 😉

Can’t really vote when the options can mean pretty much anything…

---

<div class="post-metadata">

**Author:** ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)\
**Post date:** [December 25, 2019, 11:52am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/6 "2019-12-25T11:52:28Z")

</div>

In your opinion, what should be the choices?

---

<div class="post-metadata">

**Author:** ![Tikigod](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/tikigod/32/2724_2.png) [@Tikigod](https://forums.snapshotgames.com/u/Tikigod)\
**Post date:** [December 25, 2019, 11:54am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/7 "2019-12-25T11:54:05Z")

</div>

Just establishing what ‘Legend without SuperHeroes’ would entail would be sufficient.

At the moment it’s a poll about voting for implementing a difficulty mode with no defined details.

---

<div class="post-metadata">

**Author:** ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)\
**Post date:** [December 25, 2019, 12:08pm UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/8 "2019-12-25T12:08:41Z")

</div>

I don’t have the answer you are waiting for, perhaps now. My opinion is like LongWar1, but PP has a different basic gameplay model with different rules and Opportunities, Many Opportunities 🕶

---

<div class="post-metadata">

**Author:** ![SpiteAndMalice](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/spiteandmalice/32/39_2.png) [@SpiteAndMalice](https://forums.snapshotgames.com/u/SpiteAndMalice)\
**Post date:** [December 25, 2019, 10:10pm UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/9 "2019-12-25T22:10:13Z")

</div>

> [@noStas](#):
>
> In your opinion, what should be the choices?

I just want to know what the question is.

---

<div class="post-metadata">

**Author:** ![pantolomin](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/pantolomin/32/1398_2.png) [@pantolomin](https://forums.snapshotgames.com/u/pantolomin)\
**Post date:** [December 25, 2019, 10:26pm UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/10 "2019-12-25T22:26:17Z")

</div>

I took it as tuning down some of the abilities:

- bye bye return fire, shooting without AP is superhuman
- rage burst tuned down to using 2-3 clips and limited to burst weapons
- abilities limited to once a turn (dash, quick aim, mindcrush, panic, …)
- armor break limited to melee
- …

And of course enemies tuned a bit accordingly.

And so, I answered “global mod” since I don’t want to play legendary but still want to benefit from the mod on other difficulty levels.

---

<div class="post-metadata">

**Author:** ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)\
**Post date:** [December 26, 2019, 6:51am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/11 "2019-12-26T06:51:17Z")

</div>

> [@pantolomin](#):
>
> bye bye return fire

**Return Fire**

- limit it at once on turn, twice for the master of the pistol (2 level)
- can be done as in X-Com for the remainder of AP, 1AP can be subtracted from the next turn
- you can use activation through chance, like chance crit (increases when added)

> [Reaction Fire - UFOpaedia](https://www.ufopaedia.org/index.php/Reaction_Fire)

It’s easy to simply cross out the mechanic, but it’s always a loss of something.

💫 `Dash` = QuickSilver in [https://youtu.be/T9GFyZ5LREQ?t=40](https://youtu.be/T9GFyZ5LREQ?t=40)

---

<div class="post-metadata">

**Author:** ![Vipre](https://avatars.discourse-cdn.com/v4/letter/v/838e76/32.png) [@Vipre](https://forums.snapshotgames.com/u/Vipre)\
**Post date:** [December 26, 2019, 7:02am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/12 "2019-12-26T07:02:17Z")

</div>

Quick aim limited to once per turn completely defeats the point of quick aim. The whole point is to allow a three ap weapon to fire twice in a single turn.

---

<div class="post-metadata">

**Author:** ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)\
**Post date:** [December 26, 2019, 7:13am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/13 "2019-12-26T07:13:34Z")

</div>

> [@Vipre](#):
>
> Quick aim limited to once per turn

4AP ^ 6WP for 2 shots with reduced accuracy

---

<div class="post-metadata">

**Author:** ![Vipre](https://avatars.discourse-cdn.com/v4/letter/v/838e76/32.png) [@Vipre](https://forums.snapshotgames.com/u/Vipre)\
**Post date:** [December 26, 2019, 7:17am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/14 "2019-12-26T07:17:09Z")

</div>

If I follow what you’re saying then that’s not a bad compromise.

---

<div class="post-metadata">

**Author:** ![pantolomin](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/pantolomin/32/1398_2.png) [@pantolomin](https://forums.snapshotgames.com/u/pantolomin)\
**Post date:** [December 26, 2019, 8:08am UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/15 "2019-12-26T08:08:25Z")

</div>

For me it was more the ability to shoot after moving 2 AP.  
As @noStas puts it, a “rapid fire” ability to shoot twice at a target.

---

<div class="post-metadata">

**Author:** ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)\
**Post date:** [December 26, 2019, 1:30pm UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/16 "2019-12-26T13:30:04Z")

</div>

Actually, I have an idea to present ability levels, up to 3 updates.

> Quick Aim:  
> 1- 4AP ^ 6WP for 2 shots with reduced accuracy,  
> 2- 3,5AP ^ 6WP for 2 shots with reduced accuracy,  
> 3- 3AP ^ 6WP for 2 shots with reduced accuracy.

---

<div class="post-metadata">

**Author:** ![SpiteAndMalice](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/spiteandmalice/32/39_2.png) [@SpiteAndMalice](https://forums.snapshotgames.com/u/SpiteAndMalice)\
**Post date:** [December 26, 2019, 1:38pm UTC](https://forums.snapshotgames.com/t/vote-on-difficulty-of-legend-without-superheroes/8074/17 "2019-12-26T13:38:21Z")

</div>

> [@noStas](#):
>
> **Return Fire**
> 
> - limit it at once on turn, twice for the master of the pistol (2 level)

That’s a nice idea.
