# Thoughts about disabled body parts

**URL:** <https://forums.snapshotgames.com/t/thoughts-about-disabled-body-parts/9428>\
**Category:** Game Feedback\
**Created:** [February 12, 2020, 7:02am UTC](https://forums.snapshotgames.com/t/thoughts-about-disabled-body-parts/9428 "2020-02-12T07:02:01Z")\
**Posts on this page:** 4\
**Page:** 2

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**Author:** ![SpiteAndMalice](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/spiteandmalice/32/39_2.png) [@SpiteAndMalice](https://forums.snapshotgames.com/u/SpiteAndMalice)\
**Post date:** [February 13, 2020, 8:21am UTC](https://forums.snapshotgames.com/t/thoughts-about-disabled-body-parts/9428/21 "2020-02-13T08:21:27Z")

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> [@Zzzz](#):
>
> Firstly it’s only for Chiron bombard, not all Chiron.

Are there Chrions other than the Chiron Bombard that fire mortars?

> [@Zzzz](#):
>
> Spread out doesn’t stop bombard.

I never suggested that it would.

Cheesy perk use in order to kill Chirons before they can fire stops bombard, now that is boring and repetitive.

Larger maps would mean that the player wouldn’t always be obliged to use that cheese as the extra space would allow the player to employ alternative strategies

> [@Zzzz](#):
>
> Systematically spread widely a team (in case there’s a Bombard Chiron) on a large map will generate many dangers, some more problematic than in case there’s a Chiron bombard.

Maybe you don’t know how to play that way. Which dangers do you find more problematic?

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**Author:** ![Zzzz](https://avatars.discourse-cdn.com/v4/letter/z/f0a364/32.png) [@Zzzz](https://forums.snapshotgames.com/u/Zzzz)\
**Post date:** [February 13, 2020, 8:27pm UTC](https://forums.snapshotgames.com/t/thoughts-about-disabled-body-parts/9428/22 "2020-02-13T20:27:50Z")

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> [@SpiteAndMalice](#):
>
> Cheesy perk use in order to kill Chirons before they can fire stops bombard, now that is boring and repetitive.

I almost never use it, to force players manage it in a more fun way, those Chiron shouldn’t be so fragile.

> [@SpiteAndMalice](#):
>
> Maybe you don’t know how to play that way. Which dangers do you find more problematic?

Rush into crabs with AR 50 is a lot more problematic. Sirens with a team quite spread can be a lot more problematic, more.

But anyway, the problem of your proposal is all starts would be similar, rush spread the team, not good.

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**Author:** ![SpiteAndMalice](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/spiteandmalice/32/39_2.png) [@SpiteAndMalice](https://forums.snapshotgames.com/u/SpiteAndMalice)\
**Post date:** [February 14, 2020, 8:14am UTC](https://forums.snapshotgames.com/t/thoughts-about-disabled-body-parts/9428/23 "2020-02-14T08:14:52Z")

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You wouldn’t be forced to spread if you find that way of playing problematic, you certainly wouldn’t need to rush. You’ve said previously that you’ve already got effective tactics to use against Chirons with mortars to which you could keep using those same tactics. However with a larger map, other players, who prefer to/if they need to, would have the option to spread out.

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**Author:** ![Zzzz](https://avatars.discourse-cdn.com/v4/letter/z/f0a364/32.png) [@Zzzz](https://forums.snapshotgames.com/u/Zzzz)\
**Post date:** [February 14, 2020, 6:49pm UTC](https://forums.snapshotgames.com/t/thoughts-about-disabled-body-parts/9428/24 "2020-02-14T18:49:08Z")

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Mmm ok, but it wouldn’t solve at all the problem quoted.

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