Those bomb throwing chirons need limits to their range

I´m trying to attack a lair and there are two bomb chirons at the far edge of the map and the moment any alien sees my troops they just bomb everyone out of existence.
Player has limited range on grenades and missiles so why don´t they?

I have dealt with them before on haven defense missions and there you can go in to buildings to take cover but lairs don´t have big enough roofs.

Or at the least make them shoot just one or two bombs at the time with less accuracy, five is way too much.

I have killed one of those huge boss monsters and that was way less dangerous than these unerring arty pieces that can kill the squad even after you killed all visible aliens because they just remember where your troops were.

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