# Some game feedback

**URL:** <https://forums.snapshotgames.com/t/some-game-feedback/7663>\
**Category:** Game Feedback\
**Created:** [December 18, 2019, 8:57pm UTC](https://forums.snapshotgames.com/t/some-game-feedback/7663 "2019-12-18T20:57:13Z")\
**Posts on this page:** 1\
**Showing post:** 26

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**Author:** ![MichaelIgnotus](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/michaelignotus/32/1793_2.png) [@MichaelIgnotus](https://forums.snapshotgames.com/u/MichaelIgnotus)\
**Post date:** [December 23, 2019, 1:37pm UTC](https://forums.snapshotgames.com/t/some-game-feedback/7663/26 "2019-12-23T13:37:33Z")

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Like @Pr8Dator, I play ‘HonestMan’ - essentially IronMan with backup saves for when the game crashes. And I too have yet to encounter the swarms other people are encountering.

I’m starting to think that the dynamc balancing mechanic is doing things wrong - instead of spawning more Pandas vs players who are doing too well, it should be evolving smaller numbers of Pandas to deal with the Squaddies’ ‘broken’ abilities. I made some suggestions in [my own feedback thread](https://forums.snapshotgames.com/t/combat-feedback-from-ignotus/7975), so I won’t repeat them here.

Like the OP, I am really enjoying the game, but feel it still needs a ton of work. I get the feeling that they released it around a year early, either because they had contractual obligations to Epic or simply felt that they couldn’t afford to delay any longer.

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