# Soldier experince gain

**URL:** <https://forums.snapshotgames.com/t/soldier-experince-gain/6240>\
**Category:** Phoenix Point\
**Created:** [December 7, 2019, 10:49am UTC](https://forums.snapshotgames.com/t/soldier-experince-gain/6240 "2019-12-07T10:49:55Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Yokes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yokes/32/310_2.png) [@Yokes](https://forums.snapshotgames.com/u/Yokes)\
**Post date:** [December 19, 2019, 5:59pm UTC](https://forums.snapshotgames.com/t/soldier-experince-gain/6240/6 "2019-12-19T17:59:41Z")

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It was mentioned already. If devs didn’t change anything this post is still valid:

> [@Unclear How XP is Rewarded / Need for Utility Perks](https://forums.snapshotgames.com/t/unclear-how-xp-is-rewarded-need-for-utility-perks/3651/2):
>
> I think the same that soldier should at least receive half of normal xp for actions done in vehicle. Currently xp is awarded for: Doing damage to enemy Killing enemy (I think this can vary, the more experienced the soldiers the less xp he receives for same kill than less experienced soldier?) Taking damage from direct fire (need actual HP drop, not the potential stopped by armor - so yes heavy in his armor receive less xp than other classes, at least from this source) Taking damage from con…

One thing that is worth mentioning that soldier then didn’t get xp for damage done with bleeding, poison or acid on the enemy. That would be shame if it wasn’t changed, but it was like that in Backers Builds. Answering question

> [@spolokh](#):
>
> Is it worth to “finish” a bleeding alien to get more XP?

Whole team won’t get more xp, but soldier who killed that bleeding enemy will draw xp from other soldiers (will receive more).

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