# Siren not paralysed

**URL:** <https://forums.snapshotgames.com/t/siren-not-paralysed/10690>\
**Category:** Bug Discussion\
**Created:** [June 1, 2020, 9:51am UTC](https://forums.snapshotgames.com/t/siren-not-paralysed/10690 "2020-06-01T09:51:12Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![MichaelIgnotus](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/michaelignotus/32/1793_2.png) [@MichaelIgnotus](https://forums.snapshotgames.com/u/MichaelIgnotus)\
**Post date:** [June 1, 2020, 9:51am UTC](https://forums.snapshotgames.com/t/siren-not-paralysed/10690/1 "2020-06-01T09:51:12Z")

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Has the way Paralysis decays been changed by Derleth and I didn’t read the memo?

Just did a Lair assault (v. good btw - I really like what you’ve done with these), and delayed my evac to ambush a Siren and pump her full of Neuro darts. I even took the time to put an extra one in to make sure she stayed down until I’d evac’d - Paralysis score 42/35. Then I set up an OW screen to off the Pandas inevitably rushing round the corner to her support.

Panda turn comes around, and this 42/35 Paralysed Siren moves! Straight into my OW screen, which turns her into a Siren-shaped sieve. Very annoying, and a complete waste of time, effort and ammunition.

Reported via f12, but just wanted to check that this really is a bug and not some new change to the way Paralysis decays that I was not aware of.

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**Author:** ![Yokes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yokes/32/310_2.png) [@Yokes](https://forums.snapshotgames.com/u/Yokes)\
**Post date:** [June 1, 2020, 9:59am UTC](https://forums.snapshotgames.com/t/siren-not-paralysed/10690/2 "2020-06-01T09:59:56Z")

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Was she in panic? Vanishing Tritons, panicked units etc. still move when paralyzed.

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**Author:** ![MichaelIgnotus](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/michaelignotus/32/1793_2.png) [@MichaelIgnotus](https://forums.snapshotgames.com/u/MichaelIgnotus)\
**Post date:** [June 1, 2020, 10:03am UTC](https://forums.snapshotgames.com/t/siren-not-paralysed/10690/3 "2020-06-01T10:03:54Z")

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Well, I had just shot her head off, so she may well have been.

Pain in the butt, though.

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**Author:** ![Yokes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yokes/32/310_2.png) [@Yokes](https://forums.snapshotgames.com/u/Yokes)\
**Post date:** [June 1, 2020, 10:20am UTC](https://forums.snapshotgames.com/t/siren-not-paralysed/10690/4 "2020-06-01T10:20:26Z")

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You know it will change. 🙂

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**Author:** ![OdinSon](https://avatars.discourse-cdn.com/v4/letter/o/f05b48/32.png) [@OdinSon](https://forums.snapshotgames.com/u/OdinSon)\
**Post date:** [June 1, 2020, 11:57am UTC](https://forums.snapshotgames.com/t/siren-not-paralysed/10690/5 "2020-06-01T11:57:18Z")

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I’ve seen the same behavior with all Pandorans.  
I’ve reported via F12.

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**Author:** ![Macsen](https://avatars.discourse-cdn.com/v4/letter/m/ac8455/32.png) [@Macsen](https://forums.snapshotgames.com/u/Macsen)\
**Post date:** [June 9, 2020, 7:38am UTC](https://forums.snapshotgames.com/t/siren-not-paralysed/10690/6 "2020-06-09T07:38:37Z")

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Same here. Paralyzed a siren and it managed to move on its turn.

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**Author:** ![mcarver2000](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/mcarver2000/32/2435_2.png) [@mcarver2000](https://forums.snapshotgames.com/u/mcarver2000)\
**Post date:** [June 9, 2020, 8:53am UTC](https://forums.snapshotgames.com/t/siren-not-paralysed/10690/7 "2020-06-09T08:53:18Z")

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Almost certainly due to panic. This will hopefully be addressed in the upcoming patch.
