Secondary objectives for nest missions

It’d be nice on nest missions to give the player a secondary objective or two. So if you can’t get to the primary aim of shutting the nest as a whole down, you could at least be able to reduce its spawn rate or in some other way weaken it. I’m sure that there could be lots of options for this, but two that immediately spring to mind.

  • Allow the player to destroy the nest’s entrance(s) so that Pandorans are buried inside until they can tunnel out.
  • Allow the player to drop a beacon within the nest so that Factions will become aware of its location and potentially arrive to aid you on a 2nd attempt to attack.