# Return Fire Suggestion

**URL:** <https://forums.snapshotgames.com/t/return-fire-suggestion/5709>\
**Category:** Game Feedback\
**Created:** [December 4, 2019, 4:34pm UTC](https://forums.snapshotgames.com/t/return-fire-suggestion/5709 "2019-12-04T16:34:09Z")\
**Posts on this page:** 1\
**Showing post:** 23

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**Author:** ![Wormerine](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/wormerine/32/976_2.png) [@Wormerine](https://forums.snapshotgames.com/u/Wormerine)\
**Post date:** [December 4, 2019, 9:28pm UTC](https://forums.snapshotgames.com/t/return-fire-suggestion/5709/23 "2019-12-04T21:28:10Z")

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> [@oldboy77](#):
>
> It’s laughable and cheap. It’s like the special, unique aliens they brought in with the Alien Hunter dlc for XCOM 2, you now the ones? They get a move after every attack you make on them. At least those were just single enemies though, and only appeared now and then.
> 
> I would have been better off NOT firing and simply going into overwatch. How interesting 😕 Also, how counter-intuitive. Why wouldn’t you all shoot a guy when you have him surrounded? Are our soldiers REALLY going to say, 'NO! Don’t shoot him, he’ll destroy us! Wait ‘til he makes a move!’.
> 
> Personally, it’s simply not a satisfying mechanic and I certainly wouldn’t want my victories to come from passive abilities like my soldiers RF’ing everyone to pieces.

You kiddin me? Alien Rulers are excellent. Finally something that can put a dent in your squad, and unique “move after every move” mechanic, lead to some different and interesting decision making.

An only suggestion I might have, that perhaps those aren’t fights one is supposed to be picking without some major upgrades? The first mission I did was for Synedrion, at it was way harder then anything I did up to this point (and that includes raiding a lair).

> [@First Venture into PP World](https://forums.snapshotgames.com/t/first-venture-into-pp-world/5490/3):
>
> On my first nest mission two of my assaults got grenaded to death in a single turn. Damn crabbie just stood still, lunched two successive gredades at my two guys, while a third was getting face-hugged.

Even so, I do agree that it feel unintuitive, that a unit can make more damage during your turn, then you can in his. Whenever, the mechanic is good or not however, I didn’t make up my mind yet. In my personal experience, it seemed fine.

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