# Recover flawed in use

**URL:** https://forums.snapshotgames.com/t/recover-flawed-in-use/11297
**Category:** Game Feedback
**Created:** [August 22, 2020, 3:13pm UTC](https://forums.snapshotgames.com/t/recover-flawed-in-use/11297 "2020-08-22T15:13:14Z")
**Posts on this page:** 1
**Showing post:** 6

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### Author: ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)
#### Post date: [August 24, 2020, 5:52am UTC](https://forums.snapshotgames.com/t/recover-flawed-in-use/11297/6 "2020-08-24T05:52:45Z")

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I recommend taking a look at this:

> [@Low \*Willpower mechanics\* Matter](https://forums.snapshotgames.com/t/low-willpower-mechanics-matter/11244/1):
>
> # Low _Willpower mechanics_ Matter
> 
> (At low Will, reduce accuracy)  
> With decreasing Will, Damage decreases.
> 
> 1. As a counterbalance in a system where there are skills “+% to damage”.
> 2. Introduces a coordinate system for the “delicate balance” of Willpower Mechanics. (from -50% … 0 … + 50%, + 100%, up to +150% ???)  
> (the first example - the `“Recover” skill will become Relevant` …)

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