# PX-GL Firecat + PX-GL Firecat Magazine = Unlimited Grenades?

**URL:** <https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243>\
**Category:** Bug Discussion\
**Created:** [November 20, 2018, 3:04am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243 "2018-11-20T03:04:49Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Amour1369](https://avatars.discourse-cdn.com/v4/letter/a/eb9ed0/32.png) [@Amour1369](https://forums.snapshotgames.com/u/Amour1369)\
**Post date:** [November 20, 2018, 3:04am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/1 "2018-11-20T03:04:49Z")

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So I’ve ran Several ops now with Both above mentioned on my Heavy and… I have unlimited grenades now.

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**Author:** ![Yokes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yokes/32/310_2.png) [@Yokes](https://forums.snapshotgames.com/u/Yokes)\
**Post date:** [November 20, 2018, 3:32am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/2 "2018-11-20T03:32:33Z")

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So how many grenades you can fire duirng whole mission

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**Author:** ![Amour1369](https://avatars.discourse-cdn.com/v4/letter/a/eb9ed0/32.png) [@Amour1369](https://forums.snapshotgames.com/u/Amour1369)\
**Post date:** [November 20, 2018, 4:20am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/3 "2018-11-20T04:20:53Z")

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Unlimited. Main launcher never depletes.

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**Author:** ![Amour1369](https://avatars.discourse-cdn.com/v4/letter/a/eb9ed0/32.png) [@Amour1369](https://forums.snapshotgames.com/u/Amour1369)\
**Post date:** [November 20, 2018, 5:04am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/4 "2018-11-20T05:04:59Z")

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Correction. Magazine says it holds 10 grenades. I fired 8 grenades, then it displayed that I had used 3.

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**Author:** ![Finitethrills](https://avatars.discourse-cdn.com/v4/letter/f/35a633/32.png) [@Finitethrills](https://forums.snapshotgames.com/u/Finitethrills)\
**Post date:** [November 20, 2018, 5:59am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/5 "2018-11-20T05:59:23Z")

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I could’ve swore it says it holds 12

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**Author:** ![DazzD](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/dazzd/32/978_2.png) [@DazzD](https://forums.snapshotgames.com/u/DazzD)\
**Post date:** [November 20, 2018, 8:53am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/6 "2018-11-20T08:53:30Z")

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They hold 10 from memory, the magazine shows as two rows of 5. The trick if you never want to run out or reload…  
3x technicians,  
3x [PX-GL Firecat + PX-GL Firecat Magazine,  
1x Armadillo with assault driver (in case a mindfragger jumps a tech)

So much OP goodness 😃 I have 2 squads running the same setup and you almost want 3 crabmen to spawn at once just to watch the carnage.

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**Author:** ![kane](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/kane/32/851_2.png) [@kane](https://forums.snapshotgames.com/u/kane)\
**Post date:** [November 20, 2018, 9:15am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/7 "2018-11-20T09:15:45Z")

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…and you just destroyed all technology you could collect after the fight? (I am sure that I saw ‘xxx destroyed’ after using rocket launcher, I forgot to check it on GL while I expect similar effect)

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**Author:** ![Yokes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yokes/32/310_2.png) [@Yokes](https://forums.snapshotgames.com/u/Yokes)\
**Post date:** [November 20, 2018, 10:43am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/8 "2018-11-20T10:43:40Z")

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> [@Amour1369](#):
>
> Correction. Magazine says it holds 10 grenades. I fired 8 grenades, then it displayed that I had used 3.

Interesting. I can’t recreate that. No matter who has the Grenade Launcher and if he has spare magazine or not. I’m always able to shot only 12 times - and that is current size of that magazine. UI is glitchy here and shows only 10 shots, so first 2 shots are not displayed as used. But in your case after 8 shots it should show 6 used not 3. Well maybe someone else can figure it out.

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**Author:** ![DazzD](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/dazzd/32/978_2.png) [@DazzD](https://forums.snapshotgames.com/u/DazzD)\
**Post date:** [November 20, 2018, 11:37am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/9 "2018-11-20T11:37:16Z")

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> [@kane](#):
>
> xxx destroyed

Can’t say I have seen any thing about loot getting destroyed. At the end of each mission there is a long list of items gained from the mission. Far more than I have any chance of using. From crates maybe? Either way more items than I have any chance of using.

TBH why would you want or use any weapons the aliens have. Unless there is research I am missing out on?

Not sure if it helps any but I have been using the Firecats solidly and not seen the ammo miss count. I will keep a closer eye on it over the next few nights.

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**Author:** ![Finitethrills](https://avatars.discourse-cdn.com/v4/letter/f/35a633/32.png) [@Finitethrills](https://forums.snapshotgames.com/u/Finitethrills)\
**Post date:** [November 20, 2018, 12:57pm UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/10 "2018-11-20T12:57:03Z")

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I’ve never noticed loot destroyed either, although maybe it’s referring to the weapons attached to blown up aliens?

I generally use non armadillo, but with 3 assault, 2 sniper, 1 heavy, and 1 tech, I’m using 7 GLs and 4 shotguns in there. 😛 One assault has AR still as backup, and heavy and one sniper have PX pistols (for mindfragger clearing if need be). I don’t even miss MG on heavy, lol.

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**Author:** ![kane](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/kane/32/851_2.png) [@kane](https://forums.snapshotgames.com/u/kane)\
**Post date:** [November 20, 2018, 1:25pm UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/11 "2018-11-20T13:25:47Z")

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the list at the end is ‘from remaining crates’.  
I will check it again but I was sure that after using the grenade I saw list of alien weapons destroyed.  
you don’t have to collect them NOW in BB3. but I think in final version we could sell them, split into ‘alien components’ that we could reuse for modding or creating new weapons… I am just saying that maybe in BB3, Firecat combo looks promising, but I don consider it as OP.

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**Author:** ![Finitethrills](https://avatars.discourse-cdn.com/v4/letter/f/35a633/32.png) [@Finitethrills](https://forums.snapshotgames.com/u/Finitethrills)\
**Post date:** [November 20, 2018, 5:32pm UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/12 "2018-11-20T17:32:32Z")

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I get what you mean with alien weapons, and yes, I believe that is correct. I disagree on the firecat though. Multiple firecats make pretty much any engagement (outside alien base, maybe?) absolutely trivial, to me. Cover hardly matters, and most crabs/fraggers are dead in one shot, or from start of turn 3-6 bleed points. A bad hit is fairly easy to solve by just dropping another bomb on their head. Or with a sniper round after initial hit. Especially as we don’t have to worry about preserving for research. Unless you mean you don’t think firecat spam WILL be OP in the future, when we DO have to worry about that.

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**Author:** ![kane](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/kane/32/851_2.png) [@kane](https://forums.snapshotgames.com/u/kane)\
**Post date:** [November 20, 2018, 9:18pm UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/13 "2018-11-20T21:18:55Z")

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yes, that was my idea.  
I am sure this will be OP in early stage, when you are fighting against some cannon fodder. BUT as soon as they start to mutate and you can’t complete research because everything was destroyed… you are dead 🙂

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<div class="post-metadata">

**Author:** ![Amour1369](https://avatars.discourse-cdn.com/v4/letter/a/eb9ed0/32.png) [@Amour1369](https://forums.snapshotgames.com/u/Amour1369)\
**Post date:** [November 20, 2018, 9:38pm UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/14 "2018-11-20T21:38:32Z")

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Because what was destroyed? Grenades and rockets don’t even scratch loot boxes X\_x

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**Author:** ![kane](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/kane/32/851_2.png) [@kane](https://forums.snapshotgames.com/u/kane)\
**Post date:** [November 20, 2018, 9:44pm UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/15 "2018-11-20T21:44:11Z")

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Alien parts, weapons, potential loot that you can analyse later

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**Author:** ![DazzD](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/dazzd/32/978_2.png) [@DazzD](https://forums.snapshotgames.com/u/DazzD)\
**Post date:** [November 21, 2018, 12:46am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/16 "2018-11-21T00:46:37Z")

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> [@Finitethrills](#):
>
> Multiple firecats make pretty much any engagement (outside alien base, maybe?) absolutely trivial,

Yea, totally agree. I don’t want them to nerf the firecat combo as it is loads of fun to use… but there will need to be a down side to using them I guess.

If we only get to sell the alien weapons I am destroying, who cares! There is so much loot pouring out the crates at the end of missions that make up for it.

HOWEVER, if we need to research the alien bodies, weapons, etc  
OR  
The aliens hear the explosions and spawn in extras  
OR  
Harder aliens appear if you wipe the floor too quickly  
OR  
you get little to no experience from kills with explosives  
OR  
the local faction gets pissed at you for destroying all their buildings…

Plenty of ways to punish players for over using the firecat with out nerfing the gun. The other thing they can do is make the gun extremely rare. When you find one it is like getting the BFG and by the time you find one, you are facing aliens much harder than the poor little crabmen. 👍

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**Author:** ![kane](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/kane/32/851_2.png) [@kane](https://forums.snapshotgames.com/u/kane)\
**Post date:** [November 21, 2018, 12:54am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/17 "2018-11-21T00:54:17Z")

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> [@DazzD](#):
>
> If we only get to sell the alien weapons I am destroying, who cares! There is so much loot pouring out the crates at the end of missions that make up for it.

Really? Was it so easy to finish XCOMs with laser weapons only? 😉  
There is one more, lore-wise action. Mutants evolve and create explosive resistant armour. done.

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**Author:** ![DazzD](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/dazzd/32/978_2.png) [@DazzD](https://forums.snapshotgames.com/u/DazzD)\
**Post date:** [November 21, 2018, 1:00am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/18 "2018-11-21T01:00:43Z")

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> [@kane](#):
>
> There is one more, lore-wise action. Mutants evolve and create explosive resistant armour. done.

That will do it too! If they evolve so they do not bleed out from shrapnel wounds, it would make it harder too. I usually just throw one grenade into the face of each crabman on screen. Almost guaranteed any that survive bleed out end of turn. If they had armor that was grenade proof it would make for a very quick abort mission!

Also true, we are only using starter weapons vs starter aliens. The firecat might be a joke vs the next tier of aliens. My firecat squad might stop the manic laughter if a boss alien shrugs off the grenades and keeps coming towards them! LOL

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<div class="post-metadata">

**Author:** ![Yokes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yokes/32/310_2.png) [@Yokes](https://forums.snapshotgames.com/u/Yokes)\
**Post date:** [November 21, 2018, 1:30am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/19 "2018-11-21T01:30:50Z")

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1. Remember that in full game you will have to pay for the ammo you have used to replenish your stock and all repairs that are needed for weapons and armour.
2. Probably you will not hoard a lot of resources in easy way.
3. You will need to chose between grenade launcher production or doing the research, or any other production like armours for new recruits (they probably won’t come to you all covered with +2 armour plates) or maybe some parts for vehicles, new building, facilities to recover your wounded soldiers etc…
4. There will be other aliens than crabmen - some probably natively resistant to explosives,
5. and some not resistant, but so fast that you probably won’t have the possibility to shot at them, because they will spawn and run between your soldiers

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<div class="post-metadata">

**Author:** ![DazzD](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/dazzd/32/978_2.png) [@DazzD](https://forums.snapshotgames.com/u/DazzD)\
**Post date:** [November 21, 2018, 2:10am UTC](https://forums.snapshotgames.com/t/px-gl-firecat-px-gl-firecat-magazine-unlimited-grenades/2243/20 "2018-11-21T02:10:25Z")

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Sweet! Sounds like everything has already been thought of! I better enjoy my firecat rampage while I still can! Thanks for the info!

> [@Yokes](#):
>
> and some not resistant, but so fast that you probably won’t have the possibility to shot at them, because they will spawn and run between your soldiers

Man I hate when that happens, ‘unstoppable bad guy spawns, runs across map, kills low health squaddy’. Hopefully they will have a weakness to counter it. That high ground and over watch suddenly become more important! Haha

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