# Phoenix Point declining player-base

**URL:** <https://forums.snapshotgames.com/t/phoenix-point-declining-player-base/13234>\
**Category:** Game Feedback\
**Created:** [May 16, 2021, 9:21am UTC](https://forums.snapshotgames.com/t/phoenix-point-declining-player-base/13234 "2021-05-16T09:21:08Z")\
**Posts on this page:** 1\
**Showing post:** 417

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**Author:** ![rasvoja](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/rasvoja/32/4223_2.png) [@rasvoja](https://forums.snapshotgames.com/u/rasvoja)\
**Post date:** [June 7, 2021, 2:04am UTC](https://forums.snapshotgames.com/t/phoenix-point-declining-player-base/13234/417 "2021-06-07T02:04:21Z")

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It is sin, if its causes problems to all players - why not reverting to older but anim functional?. Tell it to judge - you HAVE to use latest sw, even it causes bugs. You could revert a bit back.  
Plus if you look to the thread [Cutscenes haven't worked as of Oryx V1.10.1](https://forums.snapshotgames.com/t/cutscenes-havent-worked-as-of-oryx-v1-10-1/13049) I openly asked is it “Unity” - now I see devs knew it is and dont give a f … about players

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