# New Enemy(s): Striker Breaker

**URL:** <https://forums.snapshotgames.com/t/new-enemy-s-striker-breaker/10950>\
**Category:** Game Feedback\
**Created:** [July 3, 2020, 7:01pm UTC](https://forums.snapshotgames.com/t/new-enemy-s-striker-breaker/10950 "2020-07-03T19:01:05Z")\
**Posts on this page:** 6\
**Page:** 2

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**Author:** ![VOLAND](https://avatars.discourse-cdn.com/v4/letter/v/c6cbf5/32.png) [@VOLAND](https://forums.snapshotgames.com/u/VOLAND)\
**Post date:** [July 5, 2020, 11:33am UTC](https://forums.snapshotgames.com/t/new-enemy-s-striker-breaker/10950/21 "2020-07-05T11:33:17Z")

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> [@CardboardMike](#):
>
> When you get into the detail of what should happen it’s basically “give them more armour or shields” (which is a counter to everything) or “they develop counter-x tactics” without specifying what those tactics are.

You can have armors geared to protect against different kinds of damage.

eg

> [@MichaelIgnotus](#):
>
> If we invest in Explosives, the Pandas should evolve Ablative Armour that nerfs Explosive damage.

The OP mentions a few specific counter-tactics (which, to be fair, have also been suggested before), like enemies that start hidden, or on Overwatch.

> [@CardboardMike](#):
>
> The other facet is that the vast majority of players (I would imagine) are not min-maxxing a team of 8 snipers or grenade launchers that presents a more obvious avenue of evolution.

The way I imagined this is that the game would look at what and how causes most damage on average and react to that proportionally. So if the player relies more on one approach than on any other (for example, explosives) the AI would allocate a very large chunk of its budget to ablative armor, putting it on most of its creatures. If the player uses a mixed approach, the AI would allocate the budget accordingly - some enemies will wear ablative armor, some have some protection against paralysis, fire, acid, etc, some will have a Dune-like shield 😀, etc.

In the end the point is not to make the enemy invincible, just a little more interesting to play against. Something like “oh, I can’t use nades against this Arthron, but I can against that other one over there”, would go a long way towards that, IMO.

Edit: typos

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**Author:** ![Magor](https://avatars.discourse-cdn.com/v4/letter/m/df788c/32.png) [@Magor](https://forums.snapshotgames.com/u/Magor)\
**Post date:** [July 6, 2020, 6:49am UTC](https://forums.snapshotgames.com/t/new-enemy-s-striker-breaker/10950/22 "2020-07-06T06:49:35Z")

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So, if I used mixed squad then in general nothing changes. Pandas just get more armor, health, shields, but it didn’t force me to change my tactics.

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**Author:** ![noStas](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/nostas/32/2001_2.png) [@noStas](https://forums.snapshotgames.com/u/noStas)\
**Post date:** [July 6, 2020, 8:24am UTC](https://forums.snapshotgames.com/t/new-enemy-s-striker-breaker/10950/23 "2020-07-06T08:24:58Z")

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The man who was beaten by the bandits, no matter what exactly they beat him with.  
But bandits can `save energy` by using mostly large clubs instead of daggers.

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**Author:** ![juliusbarry](https://avatars.discourse-cdn.com/v4/letter/j/c4cdca/32.png) [@juliusbarry](https://forums.snapshotgames.com/u/juliusbarry)\
**Post date:** [July 30, 2020, 1:50am UTC](https://forums.snapshotgames.com/t/new-enemy-s-striker-breaker/10950/24 "2020-07-30T01:50:53Z")

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The pandorian evolution seems annoying but sure gives the player a greater challenge to deal with making the game more interesting.

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**Author:** ![Yokes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yokes/32/310_2.png) [@Yokes](https://forums.snapshotgames.com/u/Yokes)\
**Post date:** [July 30, 2020, 7:16am UTC](https://forums.snapshotgames.com/t/new-enemy-s-striker-breaker/10950/25 "2020-07-30T07:16:31Z")

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It will be different really soon.

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**Author:** ![etermes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/etermes/32/4315_2.png) [@etermes](https://forums.snapshotgames.com/u/etermes)\
**Post date:** [July 30, 2020, 8:04am UTC](https://forums.snapshotgames.com/t/new-enemy-s-striker-breaker/10950/26 "2020-07-30T08:04:07Z")

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“soon” is today 😉

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