# Need Custom Difficulty

**URL:** <https://forums.snapshotgames.com/t/need-custom-difficulty/12012>\
**Category:** Game Feedback\
**Created:** [November 14, 2020, 4:31am UTC](https://forums.snapshotgames.com/t/need-custom-difficulty/12012 "2020-11-14T04:31:20Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![jrhebert](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/jrhebert/32/1724_2.png) [@jrhebert](https://forums.snapshotgames.com/u/jrhebert)\
**Post date:** [November 14, 2020, 4:31am UTC](https://forums.snapshotgames.com/t/need-custom-difficulty/12012/1 "2020-11-14T04:31:20Z")

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So, I like the tactical battles on legendary difficulty better, but prefer the more leisurely pace of hero. I like the slow development of 5 sp per battle, but don’t enjoy having the list of haven attacks run off the bottom of the screen. It’s a way more interesting to choose between recruiting the perfect raw recruit or getting a more experienced mystery one with some gear than it is when the more experienced one is also totally naked.

I want a custom difficulty setting. It would be awesome to have slider control over individual elements of the difficulty setting instead of having to accept a package deal.

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**Author:** ![mailor](https://avatars.discourse-cdn.com/v4/letter/m/a88e4f/32.png) [@mailor](https://forums.snapshotgames.com/u/mailor)\
**Post date:** [February 10, 2021, 12:15am UTC](https://forums.snapshotgames.com/t/need-custom-difficulty/12012/2 "2021-02-10T00:15:14Z")

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Yes please add this! It is a must!

If you are concerned about achievements, just deactivate them for a custom difficulty.

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**Author:** ![MichaelIgnotus](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/michaelignotus/32/1793_2.png) [@MichaelIgnotus](https://forums.snapshotgames.com/u/MichaelIgnotus)\
**Post date:** [February 10, 2021, 5:48am UTC](https://forums.snapshotgames.com/t/need-custom-difficulty/12012/3 "2021-02-10T05:48:24Z")

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Been banging this drum for years now.

Had a convo with one of the lead designers yesterday, where I banged the drum again and he said he’d bring it up with the design team - but I wouldn’t hold my breath!

I’m going to post this on the new Canny Discussion Forum they’re bringing out. When I do, please upvote it.

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**Author:** ![MichaelIgnotus](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/michaelignotus/32/1793_2.png) [@MichaelIgnotus](https://forums.snapshotgames.com/u/MichaelIgnotus)\
**Post date:** [February 10, 2021, 12:05pm UTC](https://forums.snapshotgames.com/t/need-custom-difficulty/12012/4 "2021-02-10T12:05:34Z")

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You’ll find my Second Wave question here: [Are there any plans to introduce Second Wave Options? | Voters | Phoenix Point](https://feedback.phoenixpoint.info/developer-questions/p/are-there-any-plans-to-introduce-second-wave-options)

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**Author:** ![mailor](https://avatars.discourse-cdn.com/v4/letter/m/a88e4f/32.png) [@mailor](https://forums.snapshotgames.com/u/mailor)\
**Post date:** [February 22, 2021, 7:28am UTC](https://forums.snapshotgames.com/t/need-custom-difficulty/12012/5 "2021-02-22T07:28:11Z")

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I don’t get it. Implemeting this shouldn’t be very hard (I have little modding experience, but in XCOM 2 for example I was able to edit a lot of stuff difficulty wise). I mean, it could even come with a disclaimer like: “Warning, custom difficulty settings could seriously imbalance the game.” I think the reason Devs often do not implement custom difficulty is, because they think customers are too dumb to make own decisions 🙂
