# Melee weapons balance

**URL:** <https://forums.snapshotgames.com/t/melee-weapons-balance/6627>\
**Category:** Game Feedback\
**Created:** [December 9, 2019, 2:51pm UTC](https://forums.snapshotgames.com/t/melee-weapons-balance/6627 "2019-12-09T14:51:57Z")\
**Posts on this page:** 7\
**Page:** 2

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**Author:** ![SpiteAndMalice](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/spiteandmalice/32/39_2.png) [@SpiteAndMalice](https://forums.snapshotgames.com/u/SpiteAndMalice)\
**Post date:** [January 11, 2020, 12:03pm UTC](https://forums.snapshotgames.com/t/melee-weapons-balance/6627/21 "2020-01-11T12:03:57Z")

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I agree. At the very least you should be able to pick theirs up.

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**Author:** ![LagTheKiller](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/lagthekiller/32/2483_2.png) [@LagTheKiller](https://forums.snapshotgames.com/u/LagTheKiller)\
**Post date:** [January 15, 2020, 2:52pm UTC](https://forums.snapshotgames.com/t/melee-weapons-balance/6627/22 "2020-01-15T14:52:35Z")

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I agree its marduk’s fist or go home. And its not even taht good.  
It has one more advantage vs bash: dazed or limbless arthrons does not shoot back.  
Berzerkers seriously need rage burst equivalent of melee.

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**Author:** ![Barleyman](https://avatars.discourse-cdn.com/v4/letter/b/ccd318/32.png) [@Barleyman](https://forums.snapshotgames.com/u/Barleyman)\
**Post date:** [January 15, 2020, 7:08pm UTC](https://forums.snapshotgames.com/t/melee-weapons-balance/6627/23 "2020-01-15T19:08:33Z")

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> [@LagTheKiller](#):
>
> I agree its marduk’s fist or go home. And its not even taht good.  
> It has one more advantage vs bash: dazed or limbless arthrons does not shoot back.  
> Berzerkers seriously need rage burst equivalent of melee.

I thought its called adrenaline burst…

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**Author:** ![LagTheKiller](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/lagthekiller/32/2483_2.png) [@LagTheKiller](https://forums.snapshotgames.com/u/LagTheKiller)\
**Post date:** [January 15, 2020, 9:05pm UTC](https://forums.snapshotgames.com/t/melee-weapons-balance/6627/24 "2020-01-15T21:05:19Z")

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Yeah but it’s 4 attacks max instead of 8-10.

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**Author:** ![Barleyman](https://avatars.discourse-cdn.com/v4/letter/b/ccd318/32.png) [@Barleyman](https://forums.snapshotgames.com/u/Barleyman)\
**Post date:** [January 15, 2020, 10:36pm UTC](https://forums.snapshotgames.com/t/melee-weapons-balance/6627/25 "2020-01-15T22:36:40Z")

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I play with RB limiting mod that gives you 12AP worth of shots so I don’t really see the issue here…

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**Author:** ![pantolomin](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/pantolomin/32/1398_2.png) [@pantolomin](https://forums.snapshotgames.com/u/pantolomin)\
**Post date:** [January 16, 2020, 6:47am UTC](https://forums.snapshotgames.com/t/melee-weapons-balance/6627/26 "2020-01-16T06:47:02Z")

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> [@Michael](#):
>
> How about a hammer that can smash through a wall and clock people on the other side?

That’s one of the things I found soooo satisfying with Mechs in FiraXCOM:EW. You could punch the enemy on an adjacent tile ; if he was on the other side of the wall you’d simply destroy the wall in the process (and the finishing moves on some aliens like Mechtoïds).

Can NJ have mechs ? Pleeaaase !!! 🥺

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**Author:** ![Lorifel](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/lorifel/32/2366_2.png) [@Lorifel](https://forums.snapshotgames.com/u/Lorifel)\
**Post date:** [January 16, 2020, 6:58am UTC](https://forums.snapshotgames.com/t/melee-weapons-balance/6627/27 "2020-01-16T06:58:46Z")

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> [@pantolomin](#):
>
> That’s one of the things I found soooo satisfying with Mechs in FiraXCOM:EW.

Yes!!!

[![](https://img.youtube.com/vi/6XeCBPUW5yg/maxresdefault.jpg "XCom EW - MEC soldier melee kill ("Someone your own size")") ](https://www.youtube.com/watch?v=6XeCBPUW5yg)

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