# Make it clear how APs work for checking inventory

**URL:** <https://forums.snapshotgames.com/t/make-it-clear-how-aps-work-for-checking-inventory/4098>\
**Category:** General Discussion\
**Created:** [September 4, 2019, 6:48pm UTC](https://forums.snapshotgames.com/t/make-it-clear-how-aps-work-for-checking-inventory/4098 "2019-09-04T18:48:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![SpiteAndMalice](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/spiteandmalice/32/39_2.png) [@SpiteAndMalice](https://forums.snapshotgames.com/u/SpiteAndMalice)\
**Post date:** [September 4, 2019, 6:48pm UTC](https://forums.snapshotgames.com/t/make-it-clear-how-aps-work-for-checking-inventory/4098/1 "2019-09-04T18:48:45Z")

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0AP to look, but 1AP to switch anything, is that right? But your UI makes it look like it’s going to cost me 1AP just to look.

![image](https://canada1.discourse-cdn.com/flex036/uploads/snapshotgames/original/2X/e/ed5fff0cd996d040343b3f356184537c580c342a.png)
