# Is there a hidden mechanic for movement reduction from weapons weight?

**URL:** <https://forums.snapshotgames.com/t/is-there-a-hidden-mechanic-for-movement-reduction-from-weapons-weight/6391>\
**Category:** Game Feedback\
**Created:** [December 8, 2019, 7:25am UTC](https://forums.snapshotgames.com/t/is-there-a-hidden-mechanic-for-movement-reduction-from-weapons-weight/6391 "2019-12-08T07:25:39Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![YetAnotherGuy](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yetanotherguy/32/192_2.png) [@YetAnotherGuy](https://forums.snapshotgames.com/u/YetAnotherGuy)\
**Post date:** [December 8, 2019, 7:25am UTC](https://forums.snapshotgames.com/t/is-there-a-hidden-mechanic-for-movement-reduction-from-weapons-weight/6391/1 "2019-12-08T07:25:39Z")

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It seems when a soldier has above 10 summary weight in ready slots you lose some movement speed (overall weight IS within the limit or even under it).  
But it’s kind of inconsistent - sometimes I get move reduction, sometimes I don’t. Can’t know for sure until I’m in combat.  
Is this unexplained feature or bug? If feature, how exactly it works?

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**Author:** ![Southlane](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/southlane/32/1809_2.png) [@Southlane](https://forums.snapshotgames.com/u/Southlane)\
**Post date:** [December 8, 2019, 8:28am UTC](https://forums.snapshotgames.com/t/is-there-a-hidden-mechanic-for-movement-reduction-from-weapons-weight/6391/2 "2019-12-08T08:28:46Z")

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I just go by the little line under the soldier. When it goes red I remove something.

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**Author:** ![YetAnotherGuy](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yetanotherguy/32/192_2.png) [@YetAnotherGuy](https://forums.snapshotgames.com/u/YetAnotherGuy)\
**Post date:** [December 8, 2019, 8:38am UTC](https://forums.snapshotgames.com/t/is-there-a-hidden-mechanic-for-movement-reduction-from-weapons-weight/6391/3 "2019-12-08T08:38:26Z")

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> [@Southlane](#):
>
> I just go by the little line under the soldier. When it goes red I remove something.

No, that’s normal over-weight. I’m talking about situation when I have reduced movement, below what I should have from armor alone AND despite staying within total weight limit.

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**Author:** ![Southlane](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/southlane/32/1809_2.png) [@Southlane](https://forums.snapshotgames.com/u/Southlane)\
**Post date:** [December 8, 2019, 9:53am UTC](https://forums.snapshotgames.com/t/is-there-a-hidden-mechanic-for-movement-reduction-from-weapons-weight/6391/4 "2019-12-08T09:53:51Z")

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You mean like a itemised of all your gear?

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**Author:** ![YetAnotherGuy](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yetanotherguy/32/192_2.png) [@YetAnotherGuy](https://forums.snapshotgames.com/u/YetAnotherGuy)\
**Post date:** [December 8, 2019, 10:00am UTC](https://forums.snapshotgames.com/t/is-there-a-hidden-mechanic-for-movement-reduction-from-weapons-weight/6391/5 "2019-12-08T10:00:03Z")

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Experimented a bit more with it. Seems there is just a bug with equipment weight at mission start. Ready slots weight wasn’t what was causing it.

2 cases of same loadout (anu assault legs, golem body, eidolon helm + gauss heavy + synedrion sniper), with only one difference: 15/16 weight vs 16/16 (extra sniper clip).  
16/16 works as it’s supposed to.  
15/16 get -1 extra movement. If I drop anything and pickup during mission I get correct max movement.
