# Feedback 20h in from a diehard XCOM player

**URL:** <https://forums.snapshotgames.com/t/feedback-20h-in-from-a-diehard-xcom-player/6185>\
**Category:** Game Feedback\
**Created:** [December 7, 2019, 1:37am UTC](https://forums.snapshotgames.com/t/feedback-20h-in-from-a-diehard-xcom-player/6185 "2019-12-07T01:37:41Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Rookie](https://avatars.discourse-cdn.com/v4/letter/r/e47c2d/32.png) [@Rookie](https://forums.snapshotgames.com/u/Rookie)\
**Post date:** [December 8, 2019, 3:27am UTC](https://forums.snapshotgames.com/t/feedback-20h-in-from-a-diehard-xcom-player/6185/13 "2019-12-08T03:27:09Z")

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It is possible you

> [@ObLoM](#):
>
> I’ll check out your threads. I can list what exactly I like here about my **current experience** with willpower. As I’ve said, I am only 20h in and have had a few restarts, etc…
> 
> - It feels “powerful” to have abilities that ignore your action points, as they allow you to bend rules
> - Good use of willpower abilities (i.e. killing enemies) rewards you with more use. You run out of willpower fast if you don’t plan things
> - Being a stat, it’s clear why you would want to boost it (i.e. more power uses before you run out, plus PSI resistance), and it’s a valid (maybe even necessary) choice on all operatives, really. However, speed, in particular, is a very appealing contender (str so far behind for me, I may not understand it well enough yet).

Will look forward to any responses.

Makes you feel powerful is accurate. It gives you literal inexplicable superpowers, with no logic to them. Then it drives your soldiers mad, when you use these super powers, despite there being no reason for that logical or lore. Why is my heavy as worried about his friends dying, as he is about using his jump jets, as both cause -2 WP? Why is a Quick Shot more accurate than a standard one?

I’ve never really had any trouble with willpower, you can recover 4 points of it if you get low enough, but I’ve never had to use that. There are very gamey squares tossed around the map which give you +2 WP, but I ignore those. I don’t feel rewarded by it, and I feel it makes the poorly balanced abilities even worse.

Since I have no WP problems, I’ve only ever upgraded one or two characters WP, by two points. I put all my stat points into abilities and speed. Was going to max out the strength of my melee guys and grenade throwers, after that.

That’s my experience and thoughts on WP. If it works for you, that’s good, as there’s a good chance it’s going to stay that way, despite my protests.

* * *

I would strongly prefer if the abilities were rebalanced, and willpower became like a morale stat, as I talk about in a couple of threads. Would be interested in your thoughts.

> [@Feedback: Abilities](https://forums.snapshotgames.com/t/feedback-abilities/6145):
>
> Summary Many abilities and traits are broken. Many could be easily fixed. I’ll update this thread as I encounter more. Willpower The whole mana bar thing with willpower feels very forced. One of my friends dying is equivalent to using my Jump Jets. Two of my friends dying is equivalent to using the Dash ability once. I’ve basically never run out of willpower, despite always using the abilities pretty freely. I’ve never really had to use the willpower recovery ability either, though that would …

> [@Suggestion: Make Willpower = Morale](https://forums.snapshotgames.com/t/suggestion-make-willpower-morale/5913):
>
> So… the Magic stat, Willpower, doesn’t really fit non-psychic powers. Why does it damage my Heavy’s willpower when he uses his jump jets? Is he afraid of heights? It’s not like I was going to spam Jump Jets when they cost 3 AP to use. The scattered WP boosting squares are also pretty random and gamey, and I basically ignore them. I would suggest realigning Willpower to fit the theme, and making it more like Morale from UFO Defence. I will call Willpower Morale, for this suggestion: Morale Loss…

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