# Couple of Bugs I Noticed in my latest playthrough of the demo

**URL:** <https://forums.snapshotgames.com/t/couple-of-bugs-i-noticed-in-my-latest-playthrough-of-the-demo/1332>\
**Category:** Bug Discussion\
**Created:** [July 16, 2018, 5:04am UTC](https://forums.snapshotgames.com/t/couple-of-bugs-i-noticed-in-my-latest-playthrough-of-the-demo/1332 "2018-07-16T05:04:52Z")\
**Posts on this page:** 1\
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**Author:** ![rasvoja](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/rasvoja/32/4223_2.png) [@rasvoja](https://forums.snapshotgames.com/u/rasvoja)\
**Post date:** [July 17, 2018, 7:10pm UTC](https://forums.snapshotgames.com/t/couple-of-bugs-i-noticed-in-my-latest-playthrough-of-the-demo/1332/6 "2018-07-17T19:10:53Z")

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> [@Yokes](#):
>
> Granade shot takes 50% of Action Points. If their high jump is counted as typical move (maybe 2 to 4 AP) they can acomplish those two actions in one turn.

You dont get it. He warped to lower level, soldier were close enough to have sight turn before. That is exact problem I have with this “mechanics”.

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