# BUG REPORT: Camera control is overridden by "secondary" game controllers

**URL:** <https://forums.snapshotgames.com/t/bug-report-camera-control-is-overridden-by-secondary-game-controllers/321>\
**Category:** Bug Discussion\
**Created:** [May 1, 2018, 10:42am UTC](https://forums.snapshotgames.com/t/bug-report-camera-control-is-overridden-by-secondary-game-controllers/321 "2018-05-01T10:42:44Z")\
**Posts on this page:** 1\
**Showing post:** 1

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**Author:** ![Homer\_Morisson](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/homer_morisson/32/98_2.png) [@Homer\_Morisson](https://forums.snapshotgames.com/u/Homer_Morisson)\
**Post date:** [May 1, 2018, 10:42am UTC](https://forums.snapshotgames.com/t/bug-report-camera-control-is-overridden-by-secondary-game-controllers/321/1 "2018-05-01T10:42:44Z")

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**_Encountered Behaviour_**

Upon starting any game, the camera immediately veers to the right on constant input, due to the HOTAS throttle resting in the no throttle-position, i.e. the axis itself giving full negative deflection.

The game sadly irrevocably takes this input over the set _preferred Game Controller_, and it cannot be changed or removed outright in the game’s launcher control settings either.

**_Workaround_**

Disconnect any USB game controllers. Works, but very unsatisfying.

**_Expected Behaviour_**

Should work with all USB game controllers connected, should adhere to “_preferred Game Controller_” Windows setting and ignore all other input.

**_Feature Request_**

In addition to that, it should be possible to completely remove Joystick input(s) from the launcher configuration tool in a future build.

**_Reproducibility_**

100%

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_[View the full topic](https://forums.snapshotgames.com/t/bug-report-camera-control-is-overridden-by-secondary-game-controllers/321)._
