# Base Defence feeback \[WITH SUGGESTIONS\]

**URL:** <https://forums.snapshotgames.com/t/base-defence-feeback-with-suggestions/3505>\
**Category:** Game Feedback\
**Created:** [April 17, 2019, 10:02pm UTC](https://forums.snapshotgames.com/t/base-defence-feeback-with-suggestions/3505 "2019-04-17T22:02:57Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Yokes](https://yyz2.discourse-cdn.com/flex036/user_avatar/forums.snapshotgames.com/yokes/32/310_2.png) [@Yokes](https://forums.snapshotgames.com/u/Yokes)\
**Post date:** [August 5, 2019, 11:31am UTC](https://forums.snapshotgames.com/t/base-defence-feeback-with-suggestions/3505/21 "2019-08-05T11:31:18Z")

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> [@pantolomin](#):
>
> Maybe it’s the fact that I’m really lacking the material that makes me think this way. Radar is 200 material.

Well we will be struggling to save some resources in final game, as there will be also things to spend tech and food for along with materials. So probably we will think twice before putting grenate into production. 😉 But relatively they are quite cheap compared to other weapons or units or buildings. Maybe not costly efficient but for single use they should be ok.

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