Ok… I get we need to collect the blue prints for the weapons, but at the moment it is a bit tedious to do the same map (virtually) six times in a row! So how about we do it like a “Scavenger site” were they are all in one large map scattered about ancient ruins or some ancient lab and they are protected by a range of different types of enemies. This way the collection is more fun because right now I just want to get it out of the way as it is just repetitive.
Why the blueprints even exist?
Good point! Because not only collect them but then research them? I think in the effort to make the DLC interesting they went to far into the smaller details and forgot that we just want to get on with the killing most of the time!